May 31, 2007, 02:23 PM // 14:23
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#21
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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How about...all mob parties are composed of balanced teamsets (damage, debuff, buff, heal) whos builds are randomly based on all possible skillsets available up to that point and randomize each time you zone, with certain bad guys using certain trademark skills but still mixing things up.
There would be enchantment removal, conditions, stance breaking, e-denial, spiking, AOE, degeneration, interrupts, shutdown, DPS, knockdowns, and lots of other fun stuff.
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